Arthur Moshiyoto/History

Arthur was born on December 25th, X775 to Angela and Andrew Moshiyoto in Hargeon to a wealthy family whose main source of income was merchandising, securing him a somewhat happy childhood. He always got what he wanted, but at a price. His parents were always absent, mainly on their business trips and such. He spent his childhood on their konzern, whose centre was a large mansion. The building sat on a vast, grassy plain, crossed by a series of roads, with some buildings being placed here and there near them. Such plot of land, which appeared to be roughly the size of Hargeon Town, if not larger, seeing as Arthur described it as humongous.

As both of his parents were busy people, Arthur was mainly left with their employees, mainly babysitters, although on several occasions his uncle, Argyros Moshiyoto, took care of him. Most of these times happened after Argyros' graduation from a prestigious magical academy. However, by the time he was four, he got a chance to spend more time with one of his parents. But the reasons were wrong. Angela Moshiyoto got an Anti-Ethernano tumour and was unable to leave her bed. She passed away on December 24th X781, a day before Arthur turned six years old.

Angela hasn't left her only son empty-handed. As the majority of the Moshiyoto family, she practised Celestial Spirit Magic, and was a rather good magician, having nearly twenty units, as well as several other celestial 'equipment'. As expected, Arthur inherited all of them, the more important being eighteen celestial spirit gate keys, a celestial catalogue, Fleuve d'Étoiles and an emerald gem. Daniel, Angela's brother, swore to teach Arthur Celestial Spirit Magic, whether he liked it or not.

As it happened, Magic came rather naturally to Arthur, as he was able to maintain a silver gate open for roughly fifteen minutes after just several days of training, as he inherited both of his parents' colossal magical pool and stamina likewise. Upon turning eight, Arthur was sent to the same magical academy his uncle went to, where he spent the following seven years. The teachers almost immediately recognised his potential, allowing him to study a secondary magic supposed to aid his primary choice of magic, celestial spirit magic.

Arthur chose Ring Magic, as the mechanics of the two were quite similar. He was able to 'master' it in a rather short period, three weeks. With the mastery over the two, he decided to additionally practice his fighting style and took Armed Combat lessons, deciding to practice his expertise over Fleuve d'Étoiles, a celestial whip he inherited from his mother. By the age of eleven, he has been shown as a powerful mage who, even though only fourth year, was capable of defeating students of the seventh year, more commonly called the graduants.

On the Moshiyoto konzern, things were starting to get out of control, as his father started going mad, destroyed by his work. In order not to face with the current state of the family, Andrew decided to keep his mind off of it by working, forming several rather risky contracts with notorious organizations (if they can even be called that), without being fully aware of their reputation. Daniel, however, became a well-known mage, whose talent was recognized by none other than the rune knights, who put gave him the Head of the 4th Custody Enforcement Unit title.

After graduating at the top of his class, Arthur returned to his family's konzern, only to find out that his father had bankrupted and fled for his life in Midi, a country South from Fiore. After snooping around for a bit, he found his father's apologetic note with explanations of everything that happened. Alongside the heart-tearing letter, Andrew left his son a safe-key to a local bank, in whose safe he found 10,000,000 Jewels. Without much thinking, he decided to use the money to pay off his father's debt and went on a dangerous quest to find him.

After about a year, he came back empty-handed, as he hadn't found his father. Not knowing what to do, he decided to go to Magnolia and seek a guild. On his way there, he met two sisters, Juliet and Emily Nakamura, and quickly befriended them, as the three had the same goal. While they were heading towards a guild's headquarters, someone tried to snatch away Arthur's keys. They used Body Restriction Magic and started to run, but an unknown swordsman stopped him. His identity was later revealed to the team, who decided to call themselves the Heaven's Trio.

The mysterious knight they had met was Eugene Woodland, a somewhat known mage of Unchained Soul. He invited the three to join the previous, and they obliged. After a few 'peaceful' months, Arthur disbanded the Heaven's Trio and left the guild, taking on a solo-mission whose goal was to find the Fourth of the Seven Legendary Gems, Topaz. On his quest, he met a young man who had amnesia. His name was Zaha and he was a Celestial Spirit permanently banned from the Celestial Spirit World. After a long series of events, Zaha successfully reclaimed his title as a Celestial Spirit and Arthur found the treasure he sought.

He was only sixteen when he joined Koma Inu, today a well-known guild throughout Fiore, possibly even the entire Ishgar. Months after he joined, the first official S-Class Trials were held, and after a series of exams that tested the mages' mental, physical and magical capabilities, Arthur emerged victorious, being proclaimed as the X792 Koma Inu's S-Class Mage, as he had shown great analytical abilities, versatile battle techniques, and an overall keen sense when it came to responding to situations, making him the most suitable candidate for such.

In the year that followed, the said guild took part in an annual tradition of Fiore in a guild-wise tournament, commonly called the Grand Magic Games. Arthur, alongside five other guild-mates, participated in the event. This two-day event was composed of solely battles, first-day battles were a typical one-on-one fights, where most of the victories, including Arthur's, were taken by Koma Inu. The second day of the games consisted of two-on-two battles, where mages put their teamwork to the test and work together to earn points for their guilds. Koma Inu emerged victorious from the Games overall, earning their title as the strongest guild in Fiore. Additionally, they have earned 30 million Jewels that would later come into play as one of the guild's most proud investments.

After seeing the interest that took hold in many young mages during the Games, Arthur suggested establishing an institute that is supposed to give proper education to young mages all over Fiore. After some time, they found an optimal location for the academy. He stumbled upon an old abandoned Magic School just outside of Fiore, dating back to X726. Seizing the opportunity, Arthur quickly started working on some paperwork in order to lawfully claim the building. With that being done, all the members needed to do was restore the building to its previous glory, spending some of the money earned from the Grand Magic Games solely on the academy. Some of the expenses were sponsored by the Magic Council and Koma Inu's Magical Academy was successfully opened in X794, proclaiming Arthur as its headmaster.

After reaching 21, Arthur decided