Arthur Moshiyoto/Celestial Spirits

Golden Spirits
Golden Keys, also known as Zodiac Keys are a group of twelve unique Celestial Spirit Gate Keys Celestial Spirit Mages use to summon spirits. They are the rarest and most valuable keys a Celestial Spirit Mage can possess. Each one has a unique key design and every spirit, regardless its strength, is counted as one unit. Currently, Arthur has a contract with five Golden-type Celestial Spirits. Every one of them is able to freely enter the Human World with their own magical reserves, but rarely do so.

Taurus
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Taurus

Taurus (タウロス, Taurosu) is a Celestial Spirit and one of the 12 Golden Zodiac Keys. He is known under the alias The Golden Bull (金牛宮, Kingyūkyū). His current owner is Arthur Moshiyoto.

Appearance
Taurus is an extremely tall, heavily muscular and athletic humanoid whose physical features are highly reminiscent of a minotaur. The tail sprouting from his back, ending in a dark tuft, is quite small, if compared to the large mass of his body. However, simetrical bull horns sprout from his forehead, giving him a dangerous look. Taurus' massive body is mostly left bare: he's shown wearing a dark indument, similar to a pair of swim briefs, covering his groin, held up by a red, studded belt, with a circular, thin, golden metal buckle, with a pair of curved protrusions jutting outwards from it in its upper part. He also wears simple dark boots with lighter upper edges, consisting of three lines circling his legs, and has a red belt circling his neck, to which a golden cowbell is attached. His forearms are wrapped in bandages, and he wears brown fingerless gloves. Crossing his chest diagonally and passing over his right shoulder is a large, plain dark belt closed by a simple buckle, to which Taurus attaches his signature axe when he's not using it. His whip is attached to his belt on the right.

Personality
Taurus is an ever-smiling get along with everyone type that very, very rarely has bad days. His face is ever-shining and his eyes always open. Living in the moment, looking ahead and paying mind to what is behind him. Protective, inclusive and open-minded, a shoulder for anyone to cry on, and an extra to stem another. Supportive and mannered, but outspoken and brave. Experienced and seasons with a fresh flavour of innovation. He can be as cool as ice or as hot as fire, depending on a situation he's put it. No challenge is too small for him, and no limit is too high. He risks his 'life' for his master and never picks fights on his own. The mind of a bodyguard, the spirit of a bull, and the body of a human.

History
Not much is known about Taurus' history, except that at one point he made a contract with his current summoner, Arthur Moshiyoto.

Magic and Abilities
Master Axemanship Specialist: Taurus is a melee-oriented Celestial Spirit who utilizes an axe in battle, and, despite being sometimes portrayed as comically clumsy, has displayed great mastery in the use of such weapon: his attacks are not only powerful and capable of breaking through most defenses, due to his high physical prowess, but also fast, with him managing to assault opponents at high speed as soon as he's summoned. Not only that, Taurus also displayed uncanny accuracy in wielding this signature weapon: he was shown capable of flawlessly blocking a wide barrage of Magic Bullets shot from a member of a dark guild before they could reach Arthur simply by swinging his axe rapidly in a circular motion, demonstrating extreme maneuverability. Immense Strength: As evident of his massive build and his role as a melee fighter, Taurus possesses a huge amount of physical strength, which is one of the main assets he provides his summoner with, being called forth when the situation requires a physically mighty individual. He's shown capable of swinging around his gigantic axe with ease, effortlessly chopping clean through hard objects such as rock or large trees, and can shatter the ground with his bare hands. He was also able to reduce a large barrier made of both wood and large boulders into pieces with a single punch, making it burst in an explosion of debris. Immortality: As a Celestial Spirit, Taurus cannot die, unless he is somehow forced to stay in the Human World for too long, something which would kill him by slowly drawing away his life force.
 * Rampage: Taurus jumps into the air and swings his axe. He subsequently lowers the axe on the ground with both of his arms, generating an earthquake on contact, which moves in a straight line towards the target, splitting the ground and blasting rocks in the air. Whether the extent of this power is based on Taurus' own physical capability or involves Magic is uncertain.

Equipment
Labrys: Taurus possesses a signature weapon, this being a large twin-headed axe called a Labrys, which he's always shown carrying around. Such weapon possesses symmetrical blades, with light gray cutting edges and black central parts, which are adorned by light gray carvings; the carvings on both blades, when taken together, seem to represent a stylized horned helmet, in reference to Taurus' bull theme. The axe's blades are connected to a massive, long metal pole, which has the handled end wrapped in bandages and the upper, bronze colored end, near the blades themselves, ending in a conical point. When not in use, Taurus carries the axe around on his back, with the end to which the blades are attached pointing upwards, secured to the belt crossing his chest diagonally via an apposite metal hook. Whip: Alongside his signature weapon, Labrys, Taurus possesses a simple black whip. The whip is completely covered in small rhombs, and possessed a notably large handle, in comparison to the thin rope part. It ended in a distinctive, dual-headed cracker. The whip has the ability to change its lenght, allowing Taurus to master it to a higher extent. The whip has also shown capable of absorping energies and matter from its surroundings, just like his Labrys.
 * Matter Absorption: Labrys has shown itself capable of absorbing matter from its enviroment, empowering the axe to an even higher extent. However, the matter has to be an element in either liquid or gas aggregate state, otherwise the absorption proccess would last significantly longer, as the molecules in a solid aggregate state aren't as flexible as in the other two. The absorped energy can then be manipulated by Taurus to a great extent, although he prefers to send it out in form of a wave towards his desired target.
 * Earth Wave (アースウェイブ, Āsu Weibu): Taurus strikes the ground below him with his whip, causing it to rupture the earth in the area in front of him, damaging anyone above it.

Trivia

 * This is the author's interpretation of the said spirit and as such, it differs from Lucy Heartfilia's Taurus.
 * }

Gemini
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Gemini

Gemini (ジェミニ, Jemini), "The Twins" (双子宮 Sōshikyū), or Gemi and Mini are Celestial Spirits that are one of the 12 Golden Zodiac Keys. Their key is currently owned by Arthur Moshiyoto.

Appearance
Gemini takes the appearance of two human teens with blond hair and blue eyes. Gemi has unruly hair while Mini has straight hair cut at the shoulders. Gemi always has a frown, while Mini always has a smile. Gemi and Mini also wear the same outfit, consisting of a white robe with a yellow edge that covers their torso. Gemi wears long pants reaching all the way down to his ankles, while Mini wears a short white skirt. They also wear boots with thick heels that are the same color as the edge of their robes.

Personality
Depending on the Mage they're contracted with, they undergo personality changes to reflect said Mage's personality. While under an unknown dark mage, they were sadistic, cruel, and clearly enjoyed tormenting other people like she did. However, they had a change of heart when they heard Arthur's thoughts of compassion towards his spirits, as well as his principle of treating them as equals. Gemi and Mini are generally shown to be very joyful Spirits. While waiting for orders, they dance and make various poses. They don't seem to be very shy, and have no problems exposing some of Arthur's secrets to his enemies.

Magic and Abilities
Light Magic (光の魔法, Hikari no Mahō) is a Caster Type Magic which utilizes the element of light, allowing Mini to generate and manipulate light in every aspect. It uses positive emotions as well as photons from the environment to produce and solidify light, which can then be used for many purposes, both offensive and defensive. She often uses reflective surfaces (mirrors, glass, etc.) to redirect the light.
 * Light Shield (遮光体, Shakō-tai): After moving her hands at high speeds in front of her in a circular clockwise motion, the trail of light left behind becomes solid, acting as a semi-transparent radiating shield capable of blocking several basic or one 'special' attack. The more power is put in the shield, the stronger the shield gets. If she pulls her hands back, the shield will slowly start to dissolve and fall apart, leaving her unprotected.
 * Light Blast (光ブラースト, Hikari Buraasuto): By slowly moving her right arm in a clockwise motion, several small glowing spheres appear at the tip of her fingers. After pointing them towards the target, the spheres detach and fly towards the target at amazing speeds. They will not stop until they hit the target or an inert surface. The Spheres then merge once reaching the target and explode, releasing an enormous amount of light and heat.
 * Blinding Light (まばゆいばかりの光, Mabayui bakari no hikari) Collecting photons from the surrounding area, Mini focuses them upon her entire body, resulting in it glowing a radiant white light, capable of blinding her enemies. This grants her the opportunity to attack or flee.
 * Australis (極光 Kyokkō) : Mini finely weaves light particles around himself until it creates an aura of light surrounding her. Once this is complete, she is able to manipulate the particles of light as she so wishes, making them into any shape he desires. She can turn it into a spherical shield of light, to defend against attacks from all directions. She can manipulate the light to create an illusion or even send parts off to attack, like threads of light. All of this contributes to make a highly versatile spell.
 * Milky Way (天の川, Amanogawa): Mini weaves light particles into a single, extremely potent whip, which possesses exceedingly high cutting power. Though fragile, the user is able to regenerate it through use of Light Magic. Mini has shown the ability to effortlessly cut through most substances through this spell, and can even manipulate its structure enough to make it hold his opponents and tie them in a rope of sorts.

Darkness Magic (闇の魔法 Yami no Mahō): Darkness Magic is a Caster Magic which draws on the negative emotions of the user and manifest it in a physical form, the element of Darkness. While Darkness Magic is not inheritably evil in a sense, it does give off a feeling of despair to opponents that fight against a user of this magic due this magic releasing the malefic nature of the opponent out into the world. This Magic allows the user to utilize destructive abilities; it is triggered by going by the opposite of the 'magic = feelings' concept—by fuelling their magic with negative feelings, the user is capable of initiating the usual fusion of eternano and magical power, only manifesting magical power in a dark and malefic nature; this is known as Darkness Magic. With this type of magic, the user has absolute dominance over the element of shadows; and thus, darkness, night, and any dark-related elements. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up objects; consistently, it is a pulsating crimson. When using it, the user more often than not shapes their attacks into the form of waves or arcs of shadows, which they can use in various ways. The shadows can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create a variety of constructs and weapons and, teleport themselves through massive distances via shadows; being able to take out multiple opponents with just one attack and capture people, sinking them into the depths of their shadow.
 * Dark Force: Gemi is able to move a target in any desired manner. By moving his hand in the direction he wants it to move, he blows the target away as if he was giving them a smack from a short distance. This will seemingly produce an invisible, powerful blunt attack to strike the target.
 * Dark Grab: Gemi moves his hands towards the opponent, far away from them. This will prompt a pair of strong, dark-coloured arms to appear from a nearby surface and grab the opponent, immobilizing or choking them according to the movements performed by the user, who, after grabbing the target, are seemingly capable of controlling the spell with a single hand. In the anime, the spell instead takes the form of a large amount of red glyphs, which surround the opponent, swirling around them and then grabbing them. Such glyphs can lift the target in the air and near them to the user.
 * Dark Mass: Gemi creates a growing sphere of Darkness Magic with the face of Ksitigarbha inside it. After being shot at the target, the sphere turns into many tentacles, that, despite their apparent weightlessness and translucency, are quite heavy.
 * Dark Ray: Gemi shoots a powerful ray of darkness from his hand towards the enemy. As simple as that.
 * Dark Cage: Gemi creates a sphere darkness Magic in his hand in the form of ghosts that revolve around the center. The user then shoots it at the target, releasing several ghosts that wrap around the target, restraining its movement. A variation of this spell is when Gemi crushes a different-looking sphere in his hand, summoning several small masses of darkness Magic which then grow and come together to create a sphere around the target, restraining its movement and dealing pain.

Equipment
Gemini don't seem to have any possessions, making them magic-oriented combat spirits.

Trivia

 * This is the author's interpretation of the said spirit and as such, it differs from Lucy Heartfilia's Gemini.
 * }

Virgo
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Virgo

Virgo (バルゴ, Barugo), The Maiden (処女宮, Shojokyū), is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. Her key is currently owned by Arthur Moshiyoto.

Appearance
Virgo, being the spirit of the Maiden, takes a quite appealing appearance. She looks as if she is in her mid-thirties, having a perfect hourglass figure and perfect posture. She seems to be slightly taller than a regular female, although, that is cretited to her high-heeled shoes. Her silver hair reaches her shoulders, the exception being two wisps, each sprouting from the back of her hair that reach all the way to her knees. These locks have a dark-blue ombre, following her mysterious theme. Her collarbone is very emphatical, as the dress she is wearing reveals it completely. Her skin appears to be rather pale, giving her a ghost-like appearance. In temrs of makeup, Virgo likes to put the accent on her lips, using powerful and darker shades to match her dress, most likely dark purple, painting her nails in the matching colour as well.

Virgo's best trump is her rich opulent black dress. The dress emphatizies her collar bone completely, leaving it bare. She also seems to be wearing black shoulder-pats, appearing to be black feathers, each one of them having a small diamond on it, matching the lower part of the dress Additionally, a golden trail is covering the edges of her dress, most seen on her upper pectoral area. Starting from the middle of her chest, a golden string with opulent golden embroidery starts to envelop around her body, the pattern being, ironically, opened eyes. There are two noduses, being slightly larger than the others. As stated before, the lower part of the dress is similar to those of a crow or magpie, matching the shoulder-pats. There are several crystals surrounding the lower part of the dress, all of them connected with a silver string. In addition to the dress, Virgo's hands are covered with elbow-lenght black silk gloves. The most striking thing about her appearance is a large mask covering the upper part of her face. In the center of the mask is located a large glowing crystal, matching the smaller ones on her dress. The mask is said to be indestructable.

Personality
Virgo is an independent woman; she prefers to work alone when summoned, and she's cold and standoffish towards others. She has a stubborn streak a mile wide, although it's a bad thing as much as it is a good thing; most of the time, she refuses to allow herself to be swayed from her decisions, even if she is wrong. She's incredibly intelligent, although she uses her intelligence mostly for battle and for coming up with witty comebacks to people that annoy her. Virgo is quick to anger and quicker to forgive. She truly cares about her master and is often willing to defend him even when that's not neccessary.

Her most dominant trait is, however, sarcasm. It's not unusual for Virgo to slash someone with her tongue rather than with her whip. Being unusualy cold around men, Virgo claims her title as the Vestal Virgin. On several occasions, when summoned alongside Puella, Virgo showed pure despise towards the girl, calling her a disgrace for all female celestial spirits, indicating that the two don't have much of a relationship.

History
Virgo has, for unknown reason, decided to abandon celestial spirit world and roam upon Earth Land and protect the rights of women around Ishgar. Being absent for about two years, Virgo's magical capacity seemed to be quite opulent. However, as time passed, her power was getting weaker, until finally, upon facing a dark guild that traded women for slavery, Arthur showed up and, after a while, claimed her key successfully. The two are unseperable ever since.

Magic and Abilities
Illusion Magic (幻魔法, Maboroshi Mahō): Illusion magic is a form of caster magic that revolves around the use of illusions, allowing the caster to create illusions that deceive even respectable Mages of the Ten Wizard Saints and Magic Council Captains. The user can also determine who sees and hears the illusions and who doesn't. Virgo exploits this magic in order to bring forth the scariest memory hidden in her opponents sub-concious, thus weakening her enemies.

Equipment
Fleuve d'étoiles (エトワールフルーグ 星の大河, Etowāru Furūgu): An extendable whip coming from the constellation of Eridanus, in the Celestial Spirit World. While not in use, only the whip's handle is visible, this possessing a simple, cylindrical form, with a dark red central part and white and yellow edges; the lower one is covered in stud-like ornaments and has a small rope hanging from it, to which a star-shaped pendant is attached. When the weapon is being used, a glowing yellow whip is created from the handle, which remains compact, and twists as if it were a whip's rope part. Eclipse Virgo is capable of grabbing foes or objects with it, as well as to perform attacks.

Trivia

 * This is author's own interpretation of the said spirit, and as such, it diverts itself from the one belonging to Lucy Heartfillia.
 * }

Leo
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Leo

Leo (レオ, Reo), who is known as The Lion (獅子宮, Shishikyū) is a Celestial Spirit. He is the leader of the 12 Golden Zodiac Keys. His Key is currently owned by Arthur Moshiyoto.

Appearance
Leo is a young man of average height, distinguished by his delicate facial features and his orange hair. His hair is normal lenght, and kept in many more, comparatively larger spikes jutting in every direction, with a pair framing Leo's face; due to another pair of strands sitting on top of his head, being vaguely reminiscent of animal ears, the rest of his hair mirrors a lion’s mane. It's also worth noting that his teeth are sporadically portrayed as being sharp, in reference to his lion theme. Leo's hazel eyes are almost always covered by a pair of azure-tinted sunglasses with a thin frame. His common attire consists of of an elegant dark suit, with the jacket left unbuttoned and the loose pants held up by a light colored belt, over a lighter shirt with a plain red around the neck, plus dark shoes. He has three rings on each one of his hands.

Personality
Whilst being glamorous, he does not take kindly to those who abuse or take advantage of women. He is very loyal to his friends; in order to protect Aries from one celestial spirit mage's abusive treatment, he stayed in the human world for a long period of time, despite how harmful it is to Celestial Spirits. He has also shown great obedience to his owner, Arthur, willing to follow his commands without question or hesitation.

History
Not much is known about about Leo's past, except that at some point he made a contract with Arthur Moshiyoto, his current owner.

Magic and Abilities
Regulus (王の光, レグルス, Regurusu): A type of Caster Magic related to his Celestial Spirit powers which allows him to produce the element of light from his body, Regulus is mainly used to boost Leo's melee performance, empowering his physical attacks with wakes of destructive light, which are produced from his unarmed blows in a fashion similar to a lion clawing at its prey.Light can also be employed in other ways, with Leo being capable of emitting it in vast amounts, enough to cover a wide area, and shape it into various forms. To activate this skill, Leo was initially shown bending his right arm, with the clenched fist pointed towards the sky, and grabbing its bicep with his left hand, before chanting out "O Regulus... Grant me your strength!". Later on, Leo is only shown taking on the stance without actually chanting the incantation.
 * Lion Brilliance (獅子光耀 Shishikōyō): One of his most powerful spells, Lion Brilliance is initiated by Leo taking on his casting stance. This lets out a large amount of light from his body, covering a wide radius. This bright light can be used to momentarily blind opponents, forcing them to lower their guard, while seemingly leaving allies unaffected, allowing them to maneuver freely while the spell is active. An offensive, seemingly more powerful variation of this move exists, in which the light produced by Leo's body is capable of striking opponents down, as shown from him taking out several armored knights in a moment through its use. While using Lion Brilliance this way, Leo assumes his usual stance, but doesn't call out the spell's name.
 * Regulus Impact (獅子王の輝き Regurusu Inpakuto): Arguably Leo's most powerful melee move seen so far, he performs this spell by gathering light on his open right palm and then clenching his fist to punch the target. When this punch connects, a large lion's face materializes from light and strikes the target, blasting it away with great force. This spell is strong enough to defeat an A-Class Mage in one shot.
 * Regulus Gatling Impact: Leo repeatedly punches at his opponent(s), sending them flying from the impact whilst releasing brilliant beams of light.

Enhanced Durability: Being a combat Stellar Spirit, Leo claims to be able to "take his fair share of abuse", more than a normal, non-combat oriented Spirit. Befitting his role as a fighter and living up to his words, Leo has proven himself to be quite resilient in combat: he was capable of enduring a barrage of physical blows manifesting as lasers capable of bringing down a wall without much trouble, and, during his fight with Capricorn, he was able to continue battling after first receiving a powerful blow to the abdomen from the mighty Spirit's knee, and then being slashed from side to side by a sword at the same spot. Immense Endurance: Leo has demonstrated immense stamina: he was able to maintain his presence in the Human World for as long as three years, getting attuned to it after three exhausting months, without returning to the Celestial Spirit World once. This feat is made more formidable by the fact that just seven days are said to be enough to exhaust a non-combat oriented Spirit, and that an experienced Celestial Spirit Mage like Arthur was astonished after learning that a Spirit was able to survive for more than one year. Master Hand-to-Hand Combatant: Leo is known as a "combat specialist", with his expertise in martial arts being the main element of his fighting style. He excels at close combat with strong kicks and punches, and his strength and speed are so high that allow him to incapacitate foes through the use of hand-to-hand combat alone before they can react, without the need to cast any Magic. When he does employ his signature Magic Regulus, however, the power of Leo's melee attacks is boosted further, allowing him to make the most out of his physical attacks, which are enhanced to various degrees by light.

Equipment
Leo relies mainly on his physical capabilities, thus doesn't have any weapons.

Trivia

 * This is the only Celestial Spirit that matches completelyy with the one of Lucy Heartfilia.
 * }

Aries
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Aries

Aries (アリエス, Ariesu), The White Lamb (白羊宮, Hakuyōkyū), is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. Her key is currently owned by Arthur Moshiyoto.

Appearance
cAries is a female spirit who resembles a young woman with pink hair, brown eyes and a pair of twisted horns on her head. She wears clothes that have a white and fluffy wool-like getup. Her outfit changes, however, as the story progresses.[1] In her very first appearance, Aries did not have a satchel on her waist and her neck was covered in white wool rather than the pink wool shown in her recent appearance.

Personality
Aries is very shy and polite. She frequently apologizes (sumimasen/Gomen'nasai), regardless of whether or not she is truly at fault. Still, she is very sweet and able to appreciate how kind of an owner Lucy is. She is quite easily frightened. Despite this, she is very obedient and willing to fight for her owner.

History
Not much is known about Aries' history, except that at one point she made a contract with Arthur Moshiyoto, alongside Leo.

Magic and Abilities
Wool Magic (羊毛の魔法, Yōmō no Mahō): Wool Magic is a type of Caster Magic that enables the caster to release and manipulate pink-coloured wool. The summoned wool can take a solid or even a gas-like form. Primarily for combat, it merely entangles the opponent in comfortable wool sending them to a more relaxed and comfortable state, distracting them temporarily and allowing the caster to go on a more offensive scale. The wool can entangle multiple opponents at once. For supplementary purposes, Wool Magic can act as a sort of airbag that catches a person from a great height, making their fall far less painful. Wool Magic is effective in any sort of environment, even in things such as water.
 * Wool Bomb (ウ－ルボム, Ūru Bomu): Aries conjures a massive amount of Magical wool around her opponents, in which she can ambush them in any given direction and lull them into a relaxed state, bringing the battle to her advantage.
 * Wool Shot: Aries blasts little bursts of pink wool at her foes which attach to them, and, like her Wool Bomb attack, feels warm and relaxing to the recipient.
 * Wool Wall: Aries conjures a thick cloud of pink wool which protects her from attacks, and like her other wool attack, feels very soft.
 * Wool Cushion: Aries conjures a massive woolen cushion that spirals from the ground. It acts as an airbag which allows those falling from high ground to remain unharmed.
 * 100% Fluffy-Fluffy Wool (モコモコウール 100% (パーセント), Mokomoko Ūru 100% (Pāsento)): Aries releases a thick flurry of wool towards the opponents, which blinds and obscures their vision and causes them to wheeze.
 * Wool Typhoon (ウールタイフーン, Ūru Taifūn): A combination attack used alongside Taurus; Aries attacks with 100% Fluffy-Fluffy Wool, then Taurus uses the Labrys while spinning causing the wool to whirl in a wide range attacking the opponent.

Equipment
Aries does not use any weapons, as she relies on her magic and physical prowess in battle.

Trivia

 * The author is going to add up on Aries as soon as he's finished with the other spirits.
 * }

Sagittarius
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Sagittarius

Sagittarius (サジタリウス, Sajitariusu), The Archer (人馬宮, Jinbakyū), is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. His key is currently owned by Arthur Moshiyoto.

Appearance
Sagittarius takes the appearance of a centaur; a fair-skinned man with horse legs. He has sort of long blacg/grey hair sombed towards his back. His face is framed with a thick brown beard. He walks around with a bronze armour, revealing his shaped muscles. He has bandages wrapped around his arms and a belt with a round golden colored belt buckle with the Sagittarius constellation symbol on it. He also wears black "pants" with a golden line on the top and is ripped on the top, on his horse legs. A large quiver is located on the right side of his back.

Personality
Sagittarius is very formal, and shows great respect for his owner. He strives to carry out the orders he's given quickly and to the best of his capabilities. However, he has a habit of taking all his requests literally, leading him to misinterpret certain orders such as Arthur's request to create fire- initially believing it to be a request to make fire from nothing rather than set something aflame. He rather takes pride in his skills as an archer and is often offended when someone says that they're the best. He has a habit of taking the spotlight and likes to be the center of attention, thus will often appear when not summoned.

History
Not much is known about Sagittarius' history, except that at one point he made a contract with Arthur Moshiyoto.

Magic and Abilities
Master Archer: Sagittarius, living up to the theme of his constellation, employs bow and arrows in battle, with his skills as a Celestial Spirit lying in their use. He has proven himself to be an extremely proficient archer: he was shown capable of easily destroying small objects which maneuver at high speed in mid air, with his arrows, demonstrating both pinpoint accuracy and great speed; such traits were further proven when the Celestial Spirit blocked one of magical bullets with a projectile of his, reciprocating the same action that a dark mage's sniper previously did, and leaving him amazed. He is able to nock and shoot more than one arrow at the same time, firing a barrage of arrows at once. He also seems to be very resourceful with his archery, as shown when he was able to create fire by shooting electrical equipment in order to cause a distraction; a feat which he claimed to be "mere child's play" for his arrows. Immense Reflexes: Sagittarius can aim his bow down and fire his projectiles at incredible speed, managing to block a bullet from a dark mage by intercepting it in midair with one of his arrows; a noteworthy feat, considering how, aside from reacting and aiming at the incoming threat, he had to pull his weapon's string in a split second to achieve this.

Equipment
Bow and Arrows: As evident of his role as an archer, Sagittarius is always shown carrying around a bow and a quiver full of arrows. The bow is quite small if compared to its tall owner, and, strangely enough, seems to be composed of metal. Connected to the central part, the handle, which is covered in leather strips, is composed of two limbs, which grow larger near their center, and then grow smaller again near the edges, to which the string is tied. Such bow is used to fire the large arrows resting in the massive, cylindrical quiver attached to Sagittarius' back via a large buckled belt, passing over his right shoulder and crossing his chest diagonally. These arrows possess massive, light fletchings and simple metal heads. While shown wielding the bow with his right hand when first summoned by Arthur, Sagittarius always adopts the standard stance of a right-handed archer, wielding the bow with his left hand and aiming the arrow with the right one.

Trivia

 * This is author's own interpretation of the said spirit, and as such differs itself from Lucy Heartfillia's spirit.
 * }

Gladius
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Gladius

Gladius (メカジキ, Guradiusu), Swordsman (剣士, Kenshi), is a Crystal Celestial Spirit who currently has a contract with a celestial spirit mage named Arthur Moshiyoto.

Appearance
Gladius is a tall male celestial spirit. He stands a little above average, 180 cm. His most noticable characteristic is most likely his hair. It is usually uncombed and unkempt, but that doesn't seem to bother the spirit. The colour of the hair varies from the enviroment Gladius is put into. If it's a dimly lit room, his hair will appear to be black. Whether it's a closed room, or the weather outside isn't sunny outside, the hair will be dark blue, some might even say dark green. However, when the sun shines upon the spirit, his hair appears to be purple. When not tied, the longest part of thehair would reach upper part of his back, while the shortest would be shoulder-lenght. That's right, his hair is cut diagonally. Usually, he keeps the longest part of it tied in a messy ponytail that is let to fall freely over his right shoulder. It is tied lazily with a pair of white ropes. His bangs are also cut diagonally and are loosely tied with a piece of white robe right next to the ponytail. The said hair frames his face. Gladius has strong jaw-lines and a pleasently simetrical face. His eyes area sea-blue and seem quite odd next to the purple mane.

His muscular body is almost entirely covered by a two-layered kimono, the first layer being white and slightly longer than the other one which appears to be black and an inch shorter than the base. The leggings are loose and allow him greater mobility. In fact, the entire kimono seems to be a bit too big for Gladius, but he seems to be OK with it. He has a small white satchel at the right side of his hips, but it is still unknown what's the spirit keeping within. On his other hip are simple black sword sheets from his famous sword, Kenyōsu. Several white ribbons envelop the base of the sheets, adding some contrast to the pitch-black hilt. To complete his attire, he wears a simple white silk scarf around his neck, but mostly just let's it fall freely down his torso. Also, he wears standard ninja footwear.

Personality
Gladius has a strong feeling of pride, having certain things his own pride won’t let him do. Because of that, he feels like doing such an act would simply destroy the very last bit of his honour he has. Gladius is known for many things, one of them is becoming prideful in battles. Pride plays a major part in this spirit's image. However, if his pride is offended in any way, he will become furious. Gladius' rage is something to be afraid of, as it acts like fuel for his power. When angry on a battlefield, Gladius becomes the embodiment of pure destruction, aiming to destroy everything in his path, sometimes even his master, in order to avenge his honour.

Gladius is known for being emotionless, put his feelings aside while on a battlefield in order to stay calm and collected. Even though appearing cold-hearted, Gladius truly cares about his master and often refers to him as 'pal' or 'buddy', indicating that the two have a strong relationship. He is even willing to sacrafice himself for Arthur, taking a bullet quite a few times for him, willingly acting as a shield simply because he can regenerate and Arthur can't. All in all, Gladius is an optimist who will gladly follow his master's orders.

History
Not much is known about Gladius' history, except that at one point Angella Moshiyoto and himself made a contract, but upon an unfortunate series of events, the key ended in Arthur's hands. The two have been unseperable ever since.

Magic and Abilities
Master Swordsmanship Specialist: Gladius possesses great mastery in swordsmanship and his skills in swordsmanship are of the highest caliber. His offensive capabilities mainly come from his swordplay, which enables him to effectively utilize his sword, Kenyosu. Gladius has shown great skill in utilizing the reverse-grip of swordsmanship as well as the normal grip. He is even capable of employing the sword effectively using his feet, by wielding its hilt between his hallux and second toe. His swordsmanship is enough for him to slash through intangible Airspaces, and to deflect hundreds of needles with relative ease. In addition, his sword slashes possess so much force behind them that they are able to slice through metal using only the air pressure from the swings.

Enhanced Durability: Being a combat Stellar Spirit, Gladius claims to be able to "take his fair share of abuse", more than a normal, non-combat oriented Spirit. Befitting his role as a fighter and living up to his words, Gladius has proven himself to be quite resilient in combat: he was capable of enduring a barrage of physical blows from numerous dark mages without much trouble, and, during his fight with Satoru, he was able to continue battling after first receiving a powerful blow to the abdomen from the mage's knee, and then being slashed from side to side by his sword in that very same spot.

Sword Magic (剣の魔法 Ken no Mahō) is a Holder Type Magic used by various mages. Alongside Requip, this is one of the most common magics in existence. The user starts by channeling Eternano directly into a specially constructed magic blade that causes a chain reaction to the sword, having the blade alter it's entire structure until it reaches an unstable form of metal and magic, allowing the person to manipulate it into a solid shape that can also engage the spell that the user sees fit to use. In some cases, when the person condenses the unstable structure, they often add their own elemental affinity magic, allowing for the user of elemental sword spells to be created through the effective means of the user. During the time after the sword spell is used, the Eternano is immediately ejected from the blade, allowing the instability, the result from the Eternano, to cease and transform the blade back to it's normal shape. However, there are certain risks to using this magic as it takes much mental focus and incredible magic control in order to allow the blade to be altered in it's solid shape, and to be controlled in it's unstable form. When the user often attempts to make any spell, their hand is to remain on the hilt at all time, due to the fact that unless the Eternano is controlled and is kept at a steady flow into the blade, the blade will simply revert back to it's normal shape while the Eternano is simply ejected outward.




 * Stella Cadens: Collecting the ethernano from his enviroment, Gladius is able to charge up his blade, coating it with a seemingly thin layer of ethernano manifesting itself in the colour of green. The whole charging process lasts for roughly ten seconds. Shaping the said energy into a wave, Gladius then expells the said wave towards his target up to four times simultaneously. The said wave moves at a reasonably high speed, it being 18 m/s. Upon colliding with the said target, the waves will combust, creating a massive explosion in the said area.
 * Navita Blade: Upon collecting a reasonable amount of ethernano from the enviroment and channeling it equally through the whole blade, Gladius is then able to expell the manifested energy into a thin blade erupting from the tip of the actual metal blade, creating an energy-like sword with great capabilities. The energy blade can cut through stone as if it were butter. In order to maintain the blade, Gladius has to properly and evenly channel ethernano, allowing the exact same amount of it to enter and exitat the same time. If interrupted, the blade would simply perish.
 * Flammus Exterioris Blade: Collecting the ethernano from his enviroment, Gladius rushes towards his targets. Due to high friction between the air and the ethernano coating the blade, the blade seemingly starts to burn. However, the ethernano simply combusted, thus the blade itself remains untouched. The flames build up on the sword the faster Gladius runs, that is, the bigger the friction is.

Gravity Magic (重力の魔法, Jūryoku no Mahō) is a Caster Magic that involves the manipulation of gravity. Utilizing this Magic, the user can control and manipulate gravity. This can be achieved via various gestures and movements of the hand, such as simply spreading both arms with the index and middle fingers of both hands splayed, or by thrusting one hand towards the target, palm facing forward. It can also be utilized without any hand movements at all, such as when the user's arms are crossed. Gravity Magic has a large range of offensive and defensive properties. The user can freely increase or decrease the gravity of anything around them, rendering most frontal assaults virtually useless. This Magic is strong enough to easily crush solid earth, and can even be used to destroy other Magics. It is also capable of suspending people or objects in midair, or to divert the course of natural phenomena around the user, such as rain.
 * Fall (落ちろ, Ochiro): Gladius increases the gravity around one area. This causes great damage to the targeted place, prompting the ground to crack and cave in, and makes it difficult for anyone within it aside from Gladius to move or even stand. Most individuals get smashed to the ground and held there by the force of such spell, ; however, several individuals were shown capable of standing normally even while under its effect. Fall can also affect Magical attacks, nullifying them by sending them down to the ground.
 * Black Hole (超重力球, ブラックホール, Burakku Hōru): Gladius extends his arms forwards before himself and before closing his palms together. This prompts a dark orb to appear in front of him, which creates a gravitational field around itself, gradually getting larger, as well as growing stronger and stronger. Such orb possesses immense attraction force, and is thus capable of attracting everything in a wide area towards itself, subsequently sucking it up. Arthur described this spell as a "a point of infinite gravity that will suck up everything".

Equipment
Kenyosu: Gladius' sword. It is a light dual-bladed sword about 95 cm long, excluding the hilt which is 12 cm long, giving the entire blade a lenght of 107 cm. The sword itself appears to be majestic and glorious, worthy of the spirit. The entire sword is a combination of crystal, following the spirit's crystal theme, and metal, presumably iron. The hilt is mainly built out of metal, the exception being three crystal rings standing slightly above the ending which seems to be slightly bigger, expanding in a crystal cone. The blade is ornamented by numerous flattened spikes sprouting from the base, all of them resembling a large number three (3). After that point, the blade starts getting thiner and sharper. Somewhere past the second third, the blade starts narrowing itself a bit. The crystal within the blade is ideal for channeling ethernano, allowing Gladius to preform his maneuvers with it.

Trivia

 * Gladius is Author's most used combat spirit.
 * }

Puella
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Puella

Appearance
Puella, being the spirit of charm, follows her charming theme. She is very confident about her appearance, stating that her appearance will melt the coldest of hearts. Her body has a perfect hourglass figure that, alongside her perfect posture, make her a rather attractive female. The most noticable feature about Puella is her flawless hair that is, naturally, blond. It reaches past her hips, almost reachingg her knees and is tied in two ponytails. Following her charming theme, she has a pink ombre that matches her entire appearance. The only thing not pink about her are her deep sea-blue eyes.

There is a light green ring around the ponytail. She also wears a pink headband with a small pink witch hat with a heart. There is a white frill under it and a string of pearls hanging from it. Her dress is light pink on the top with puffy sleeves and a dark pink bow and a pink crystal in the center. The second half of the dress is dark pink with smaller pink bows in the front and is longer on the left side. The skirt has a light pink and a white layer. Around her waist is a belt with blue, red and yellow spheres around it. She also wears short light pink gloves with a gold bracelet around each wrist and light pink boots with pink toetips and gold anklets.

Personality
Puella is a cheerful and happy spirit, she likes to speak her mind and is always honest, and she tends to be withdrawn at times, and will keep emotions bottled up. She likes to have conversation with all kinds of people. So long as they are interesting enough, but also being a beauty, Puella tends to portrade exceptional, mysterious and totally magnetic; she knows that and is proud of herself. She is controlling over her wish to dominate and won't let a male lead her. She knows how to hypnotize her man and gets successful, more often than not.

Magic and Abilities
Love Magic (愛の魔法, Ai no Mahō): is a Caster Type Magic utilized by several powerful mages, predominantly females. This is a powerful magic and allows Puella to cause extreme lust and infatuation within a person, essentially making someone fall in love. This can be done through producing different colored heart shaped bubbles producing varying effects such as exploding, causing infatuation, hallucination, nullifying magic or healing. Some of her spells are:
 * Kiss: Focusing ethernano on her lips, Puella leans her right hand on her lips and blows a kiss, releasing a significant amount of ethernano and shaping it into a red glowing heart filled with hypnotizing energy. The said bubbles then move towards her desired target at somewhat fast rate, moving for about 10 m/s. Upon collision with the said target, the bubbles will release the energy stored within, stunning the target for a short period of time.
 * Seduction: Gathering the ethernano around her lips, Puella can create up to ten multi-coloured glowing hearts, each of them filled with Love Magic. With a weave of her hand, Puella sends them to her chosen targets. The hearts move at the speed of about 15 m/s, making them slightly harder to evade. Upon the colliding, the said hearts release the energy stored within, hypnotizing the said enemies who will now listen to every Puella's order for a short period of time, lasting to about 7 minutes.
 * Sticky Heart Seduction: Puella chananels ethernano throughout her entire body, focusing it on her hands. She than morphes it into a slimy substance and shapes it into a green loking heart. With a flick of her hand, the said heart will rush towards the designated target, expanding enormously while doing so. Upon collision, the said target will find themselves trapped within the slimy supstance, disabling them from moving and utilizing magic, since the slime is an ethernano isolator.
 * Shield of Love: Channeling ethernano through her hands, Puella is able to conjure up a light blue membrane in front of herself. The thickness of the construction varies upon the amount of magic she puts in it. In order to maintain the said barrier, Puella has to constantly channel ethernano in it in order to stop it from collapsing. But in return, the membrane will deflect almost any magical based attack, making this skill highly potent.
 * Fire Hearts: Shaping ethernano into a heart, Puella is able to generate red glowing hearts that will, upon friction with the air, combust. She can easily send up to 20 hearts at once. Upon contact with pretty much anything, the said hearts explode. Another way to use this spell is by placing a Fire Heart on the ground. In that case, the heart will explode if it gets stepped on, serving as a great trap.
 * Detonating Heart: Puella creates several red hearts and sends them to the enemy. When the enemy uses any type of magic, the heart will detonate and nullify the spell that was casted. If the enemy doesn't use any magic within three minutes, the heart will explode like Fire Hearts. She can create up to three hearts at the same time.
 * Healing Heart: Puella creates a light green glowing heart and sends it to her ally. When the heart touches the ally, it releases some healing energy. This heart can move fast or slow. If it moves slow, it can go through solid objects. She can send several heart's at once, max. 20.
 * Sharp Love: By crystalizing ethernano, Puella creates several light yellow glowing hearts with a sharp end that she can then throw at her target. They move at amazing speeds and won't stop moving until they hit something. Additionally, Puella has shown capable of moving them telekineticly with her arms, as if strings were attached to them.
 * Secret Art: Embracing Love: Puella creates a shield that acts like a mirror - reflecting the attacks back from where they came from (only magical attacks). She can shield two persons at the same time. The shields get weaker as Puella gets further from the shielded persons. This is a draining magic and Puella uses it as her trump card.
 * Secret Art: Pluviae de Corde: Puella creates 100 hearts in the sky (every one from her spells above besides Healing ones). She than locks the target. The Hearts will move in line, following the first one. They wont sotp until they hit the target. They have the ability to pass through solid objects. If the target creates the clone of himself/herself, the hearts will divide into two groups, following each one of them. This is a draining magic and the casting time for it is approximately 15 minutes. While creating these hearts, Puella is exposed to every atack.

Equipment
Sakura Tessen Fans (桜アイアンファン, Sakura Tessen Fanu) were fans used by the Japanese to signal to troops, use as weapons, and deflect arrows with during times of war. They are metal ("tessen" is Japanese for "fan of iron") and can slice through most small enemies, or collide with large enemies. They are hard to aim, but fly medium-range. If they miss, they usually come back to her like a boomerang only they have a more complicated flight pattern than most other boomerangs.

Puellas Fans have black end plates. When open, the fans have a design that is hot pink were the plates connect and quickly fades out to white with tiny red flowers in random spots on the design. When thrown, the design disappears as the fans glow hot pink and look like a flying circular saw blade.

Trivia

 * Puella is, alongside Gladius, author's most commonly used combat spirit.
 * }

Dreina
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Dreina

Dreina is a crystal Celestial Spirit specializing in Mist Magic. She is currently contracted with Arthur Moshiyoto. She is one of the few Celestial Spirits that work solely in a tandem with another celestial spirit, it being Nebula.

Personality
Dreina is a a kind and gentle soul who is fun loving and kinda dense, but she means well. She often misconstrues what people want from her and it tends to get her in trouble. She is direct and does not hold anything back, always speaking her mind no matter if its appropriate or not. She is fiercely loyal to those she calls her friends and will defend them with all her might. While she is incredibly smart she does not understand the culture of this day and age, making her stand out even more then she already does. On the revers side she does have one hell of a temper, as hard as it is to make her mad you should avoid doing so.

Dreina will fight using everything she has and will not even bat a eye. She does not have the concept of a fair fight even in her mind, if she fighting, she fights to win. Dreina is not a great leader as she is quite reckless in her fighting, she has immense strength and is not afraid to us it. She has little concept of teamwork, and that makes it hard for her to function in a group, the exception being Nebula.

Magic and Abilities
Mist Magic (霧魔法, Kiri Mahou): Mist Magic is a type of magic that allows Dreina to project her magical aura into the air surrounding herself to create a mist-like form. As a result, this mist is able to conceal her presence with ease due to being created out of hew magical power, thus being the exact same energy signature as herself, negating a sensor's ability to detect completely. Based on it's purpose, the mist can manifest itself in three different colour, each one with their own capabilities. The purple one is said to have destructive properties, thus is mainly used in offensive manners, while the blue one is said to be very durable, and as such is used for defensive purposes. The green mist, however, has been said to have healing properties, allowing Dreina to pour her own magical energy into the allies' wounds, healing them in the process. All in all, the magic seems to come in quite handy during battles. (Unnamed)
 * Mist Blast: By conjuring a small amount of Purple Mist, Dreina is able to send it towards her target and engulf it within. Relying on the particle's flickering, the mist starts to heat itself up, combusting within miliseconds, most likely covering the entire target with fire. She can manipulate the size of the said explosion by the amount of rd mist conjured. Additionally, Dreina has stated that she is capable of covering every inch of her opponent's skin, creating a draining explosion that would restrict the target for a short period of time, but has never shown the said skill. (Unnamed)
 * Crescent Mist: Channeling the mist throughout her hands, Dreina accumulates it in front of herself, shaping it into a crescent-moon shape. Manipulating the density and hardness of the said mist, these constructions start acting as if they were make-shift blades, allowing Driena to slash through incoming magic attacks, or maybe even opponents themselves. Each one of the blades can be thrown freely, acting as if they were a boometang, returning to Dreina after a brief period of time. Additionally, she can break the existing blades into several smaller versions which she then uses as throwing daggers.
 * Mist Prison: Generating an enorm amount of mist around herself, Dreina channels it towards her target. As the mist slowly 'swallows' the said target, it will start to collapse within itself, becoming denser and thicker, restricting the target within from any possible movements. The construction will last for about three minutes and, hence it doesn't require channeling, is commonly used in order to stop enemies from attacking for some time, allowing her to come up with another battle strategy. (Unnamed)
 * Mist Shield: Upon conjuring a large amount of blue mist, Driena envelopes her right arm with it. The mist then surges around her hand and rapidly starts expelling itself outward

Trivia

 * Dreina's set of abilities is based on that of a Mistweaver Monk from the game World of Warcraft.
 * }


 * }

Rose
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Rose

Trivia

 * }

Ignis
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Ignis

Ignis is a crystal type celestial spirit utilizing Lightning Magic. His current summoner is Arthur Moshiyoto.

Appearance
Ignis has spiky silver hair, very light skin and blue eyes. His eyes change shape depending on the mood that he's in, narrowing and sharpening when he gets angry. Ignis is fairly lean at when Arthur first contracted him, due to constant physical conditioning and torture training he received when he was young. As time passes, he becomes more muscular and toned. recieved from his previous owner. Ignis typically wears baggy clothing, with his usual attire consisting of long-sleeved and dark-colored shirts. Most of his clothes have a turtleneck.

Personality
Ignis is rather cheeky, cheerful, and full of mischievous ideas. He is also one of the quickest-thinking characters in the series and often analyzes a situation with great ease and accuracy. He is confident in his own abilities, often being humble about it; but when somebody compliments him, especially Arthur, he becomes easily embarrassed. Ignis is also known for having a sweet tooth; he loves everything sweet and on spending nearly 300 000 jewels on snacks when the two were staying at a hotel.

History
Ignis' key belonged to an unknown dark mage who brutally tortured him whenever e failed as something. Upon the mages arrest, Ignis stayed in the human world for three weeks, finding someone worthy of his key. Finally, he stumbled upon Arthur, gladly giving him his key. The two are inseperable ever since.

Magic and Abilities
Lightning Magic (雷系各種魔法, Kaminari Kei Kakushu Mahō): Lightning Magic is an Elemental Caster Type Magic that utilizes the element of lightning. In order to manifest Lightning Magic, the user is able to modify their eternano and magical energy into that of electrons, which she can alter the movement of, allowing them to use almost any electricity based power; controlling, generating, and absorbing electric fields; utilizing electricity, but more specifically, lightning, as a form of offense and defense. The user is able to generate these elements from their body, and manipulate them, giving them the ability to channel and manipulate electricity through their body. However, unlike other types of Elemental Magic, users of Lightning Magic are also capable of utilizing lightning from a distance, such as from the ground near them, or down from the sky. Lightning attacks work by electrocuting the opponents to various degrees, and there are spells that are said to be capable of completely paralyzing enemies, due to the extremely high voltage of the electricity employed in their use. Because of the high amounts of light produced with its use, Lightning Magic can also be utilized to blind opponents, albeit for a short amount of time.

By generating electricity on different parts of their body, the user is capable of causing their attacks in melee to become far deadlier; even capable of propelling themselves around at high speeds in order to gain extra momentum; as the user can create lightning orbs around their arms and legs before connecting punches and kicks, increasing their striking power in a way similar to most other elemental mages, allowing them move around much faster, propelling themselves towards their opponents, by surrounding their entire body with lightning, and empowering their connecting strikes by summoning forth lightning from the sky to accompany their motions. In addition to these properties, the bright light from the lightning can be also used to momentarily blind enemies. Similar to other types of Elemental Magic, Lightning Magic allows the user to transform their body into the element they control: by transforming into a lightning bolt, the user is able to avoid physical attacks, and have the added advantage of traveling around at very high speeds and damaging everyone or everything they come in contact with, much like real lightning. Should he wish so, he can electrocute the opponent on contact, paralyzing even enemies of Menthuthuyoupi's caliber, or burn off parts of their body by generating an electric current between his hands. However, Ignis can transmute only a certain amount of magic; after a while, he needs to recharge himself by absorbing electricity.
 * Lightning Star (雷星, Raisei) is a Lightning Magic spell that utilizes a considerable amount of control. After exerting lightning from the limbs, Ignis maintains a constant level of magical power within the stream of lightning formed from it, allowing them to use various acrobatic movements to allow the lightning to act as an extension of himself, almost as if it where a whip or a long blade. This spell can cause considerable damage depending on the practitioner, however it is difficult to maintain for long periods of time.
 * Godspeed (神速カンムル, Kanmuru): Ignis can change the properties of his magic to generate a surge of electricity into his own body, increasing his speed to levels that transcend the limits of his body. When he activates it, his hair, hands and feet glow with electric-like aura and his body starts to give off sparks. Anyone touching him will suffer mild shocks. This ability is very versatile. It can be used offensively to overwhelm the opponent with impossibly quick blows, defensively to block or evade attacks, or both ways at the same time. Due to it, Ignis can confront opponents which normally he would stand no chance against.
 * Hurricane Swift Thunder (疾風迅雷, Shippū Jinrai): By turning his magic into a field capable of transmitting all electrical impulses in a straight line from his brain directly to the part of the body he wants to use, the nervous system is completely bypassed, which causes his physical speed and reaction time to become even greater. Since this variation is centered on reaction, he can perform only intuitive tasks with it; nonetheless, it can become a frightening weapon if Ignis sets himself to attack a target upon perceiving hostility in their mafic, or if they step into a preditermined perimeter.

Master Hand to Hand Combatant: Ignis is one of the best meele fighters Arthur possesses. He is capable of fighting on even ground with foes that are physically stronger than him or have better control over their magic. His fighting style, which is extremely versatile, aims at dealing the maximum amount of damage in the shortest time possible, striking critical points and making ample use of lightning-fast submission holds to incapacitate and stun the opponent. He can precisely knock a person out by touching a sensitive spot on their neck.Ignis is particularly skilled at finding patterns in the fighting style of his adversary and at figuring out their weak spots, and at using them to exploit or create an opening with which end the confrontation. It is very rare for him to resort to combos, both because his training has led him to favor sneak attacks and careful planning and because one strike from him very often results in the death of his target.

Immense Agility: Ignis' mobility allows him to attack from every position, move in the enemy's blind spot, and fight on any kind of terrain. In terms of defense, Ignis takes full advantage of his agility to fall back quickly, dodge the enemy's attacks and react immediately after being hit. He has an excellent sense of balance and good coordination.
 * Rhythm Echo (肢曲 (しきょく), Shikyoku): Rhythm Echo is a motion that creates an afterimage of the body through a varying cadence of steps. There is a total absence of noise during the movement, and multiple phantoms appear. Each one of the phantoms mimics Ignis' movements, acting as if they were clones.

Equipment
Being a weapon-freecombat oriented spirit, Ignis has no weapons.

Trivia

 * Ignis is based on Killua Zoldyck from the Huntr x Hunter franchise.
 * }

Charta
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Charta

Trivia

 * }

Bastet
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Bastet

Trivia

 * }

Zaha
{|class="toccolours collapsible collapsed navbox" border="1" cellpadding="2" cellspacing="2" style=" float: center; font-size:90%; width:100%;" Zaha

Trivia

 * }